http://bugs.winehq.org/show_bug.cgi?id=32043
Bug #: 32043 Summary: Machines (demo) crashes while loading to the main menu Product: Wine Version: 1.5.5 Platform: x86 URL: http://www.fileplanet.com/11487/10000/fileinfo/Machine s-Demo OS/Version: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: titan.costa@gmail.com Classification: Unclassified Regression SHA1: 8bba7cd226c88f6ec0f81eda850f4f0029798969
Created attachment 42236 --> http://bugs.winehq.org/attachment.cgi?id=42236 terminal output
First, there is bug #21321 where the game crashes in the menu when starting a skirmish game. This bug report about the crash that happens while the game is loading to the menu. When the loading bar reaches ~95%, the game shows an error message and quits: 'The instruction at 004eb728 referenced memory at de400c74 The memory could not be read from'
With native d3drm the game can load to the menu fine.
The problem appeared after
8bba7cd226c88f6ec0f81eda850f4f0029798969 is the first bad commit commit 8bba7cd226c88f6ec0f81eda850f4f0029798969 Author: Christian Costa titan.costa@gmail.com Date: Mon May 21 09:42:48 2012 +0200
d3drm: Improve IDirect3DRMMeshBuilder3_CreateMesh and forward IDirect3DRMMeshBuilder2_CreateMesh to it.
:040000 040000 be131b19660effee7a7c684032d0ede3efc7156d b4ee68d45d6a88826f8052f6dc87e59fba173f73 M dlls
wine-1.5.15-249-g8392a85