http://bugs.winehq.org/show_bug.cgi?id=10457
--- Comment #8 from Konstantin Svist fry.kun@gmail.com 2007-12-20 01:36:47 --- Update: I don't see any failures in the debug traces (caveat: I'm a newbie), but I now suspect that this is related to this warning:
warn:dsound:DirectSoundDevice_SetCooperativeLevel level=DSSCL_PRIORITY not fully supported
If I use native dsound.dll, it takes a long time, and I hear some crackles and pops from the speakers - then the game fails with the same error.