https://bugs.winehq.org/show_bug.cgi?id=25857
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #25 from super_man@post.com --- (In reply to Paul Gofman from comment #24)
Created attachment 53869 [details] Patch fixing F.E.A.R. with Wine builtin d3dx
I've tested demo version of F.E.A.R. game (listed somewhere in the bugs which depend on this one; downloaded from here: http://files.downloadnow.com/s/software/10/42/42/12/fear_spdemo_en. exe?token=1457229670_70c9eb8ee8b35503ff658e0c494fc06b&fileName=fear_spdemo_en .exe). It finally worked for me with preshader implementation attached previously, but after a few more unrelated fixes to d3dx, namely:
- SetValue support for setting texture;
- IsParameterUsed returning true;
- support for shared parameters in effects.
I am attaching a cumulative patch (which includes preshaders and all these fixes) in case someone will want to test it (or some other game).
Your patch doesnt apply cleanly anymore, but most of the stuff applies.