https://bugs.winehq.org/show_bug.cgi?id=36638
--- Comment #1 from Bruno Jesus 00cpxxx@gmail.com --- I can't find this =/ The callstack shows that an async call is queued [1] and when the call is triggered it always frees the memory [2]. The only possible thing I see is if the async call is not triggered after being queued.
[1] https://source.winehq.org/source/dlls/wininet/internet.c#L3873 [2] https://source.winehq.org/source/dlls/wininet/internet.c#L3834