http://bugs.winehq.org/show_bug.cgi?id=24250
--- Comment #1 from Dan Kegel dank@kegel.com 2010-09-05 01:50:31 CDT --- Interestingly, about half those symbols are needed by Qt:
Beyond the Alley of the Dolls/QtWebKit4.dll imports following stub symbols: msvcp80:?max@?$numeric_limits@I@std@@SAIXZ msvcp80:?quiet_NaN@?$numeric_limits@N@std@@SANXZ msvcp80:_FInf msvcp80:_Inf msvcp80:_Nan
Beyond the Alley of the Dolls/QtCore4.dll imports following stub symbols: msvcr80:_fseeki64 msvcr80:_ftelli64 msvcr80:_get_tzname msvcr80:_localtime64_s msvcr80:_putenv_s msvcr80:_wassert msvcr80:getenv_s
Beyond the Alley of the Dolls/QtWebKit4.dll imports following stub symbols: msvcr80:_localtime64_s
Those same DLLs and similar imports are used by 3 out of 45 games tested just now (Sam and Max, Draftsight, & Everquest 2).