http://bugs.winehq.org/show_bug.cgi?id=30259
--- Comment #3 from Felipe Contreras felipe.contreras@gmail.com 2012-03-24 23:11:10 CDT --- (In reply to comment #1)
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You
get to keep all the pieces if it breaks.
Exactly what it says.
Go here: http://appdb.winehq.org/objectManager.php?sClass=version&iId=20882
Do you see this? UseGLSL disabled
Yeah, pretty much every guide for Stracraft II says the same.
Not that it makes any difference. As you can see in bug #29982; the output is *exactly* the same.