http://bugs.winehq.org/show_bug.cgi?id=1908
--- Comment #14 from Daniel Rech danielrech@gmail.com 2007-09-07 15:34:19 --- Created an attachment (id=7991) --> (http://bugs.winehq.org/attachment.cgi?id=7991) Log using current git
In the git version right before the aforementioned patch the menu shows up and I was even able to start a battle. It is unplayable though because of low-frame rates, but the graphics do look perfect.
In the versions since that patch and later, the game crashes right in the moment on which the menu shows up. The menu is also not displayed correctly.
I don't know about the behavior in older versions, since I've only started playing around with Wine recently.
I've tried to "undo" the changes made in that patch to the current git, putting the old IDirectDrawImpl_EnumDisplayModesCB function to work and changing IDirectDrawImpl_EnumDisplayModes accordingly. It crashed though, maybe it is imcompatible with the current DirectX implementation?