https://bugs.winehq.org/show_bug.cgi?id=41596
Bug ID: 41596 Summary: Insane 2 crashes in the menu Product: Wine Version: 1.9.21 Hardware: x86 URL: http://store.steampowered.com/app/35320 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: joseph.kucia@gmail.com Regression SHA1: e3a8cd20ced9f33db64a35f60bc8487ae8173e47 Distribution: ---
Created attachment 55938 --> https://bugs.winehq.org/attachment.cgi?id=55938 terminal output
The game crashes just when the main menu appears. The problem is present with nouveau/mesa too (except that the crash occurs a bit later, when starting a race).
Regression introduced by
commit e3a8cd20ced9f33db64a35f60bc8487ae8173e47 Author: Józef Kucia jkucia@codeweavers.com Date: Sun Oct 16 21:46:45 2016 +0200
wined3d: Clean up buffer_internal_preload().
The conversion should never be performed for buffers with buffer_type_hint other than GL_ARRAY_BUFFER.
The game works properly with the previous commit.
wine-1.9.21-54-g686cfe3 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 375.10