https://bugs.winehq.org/show_bug.cgi?id=53372
Bug ID: 53372 Summary: Total War Shogun 2 spews RtlLeaveCriticalSection() section is not acquired errors in 3D scenes. Product: Wine Version: 7.13 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: hibbsncc1701@gmail.com Distribution: ---
Created attachment 72757 --> https://bugs.winehq.org/attachment.cgi?id=72757 wine-7.13 console log
As of wine-7.13, Total War Shogun 2 has started spewing section <address> is not acquired errors in the console while the game is rendering 3D scenes. These errors were not present in wine-7.12.
These errors can also cause the game to crash after a battle during the return to the campaign map with GL out of memory errors. Although it doesn't happen every time like in previous bugs.
Regression testing reveals 66f37aae7e25740857aeb8ea9c2f0395781389f5 as the first bad commit. I've tried reverting this commit in current git and the reversion fixes the bug and the crashing it causes.