http://bugs.winehq.org/show_bug.cgi?id=11674
--- Comment #248 from sworddragon2@aol.com 2012-10-17 01:13:14 CDT --- Wouldn't OpenGL threading just be a workaround instead of a real solution?
- You need to go sure to have a graphics card which supports OpenGL 4.3. - The driver must support it too. - You can't use any DirectX modes (for example in Blizzard games).
All these conditions are not needed on a windows system or have I overseen something?