https://bugs.winehq.org/show_bug.cgi?id=51409
--- Comment #5 from Bill Fleming billfleming11@gmail.com --- Ok so accidentally pointed at the wrong wine get folder to get that updated log as that was wine 6.19. So probably don't bother reading it. The main menu crash is now gone on wine 6.23 (for example in arch package repo already) This will launch the game into the main menu and the game's mod DLL comes on correctly (mod menus work, etc). However on this wine release (at least after installing modules) the game will crash trying to play videos during cutscenes, and the logo video is upside down. WINEARCH=win32 WINEPREFIX="/home/bill/.local/share/wineprefixes/falcom2" winecfg WINEARCH=win32 WINEPREFIX="/home/bill/.local/share/wineprefixes/falcom2" winetricks -q d3dcompiler_43 d3dcompiler_47 dxvk directmusic directplay amstream WINEDLLOVERRIDES="DINPUT8.dll=n,b" WINEPREFIX="/home/bill/.local/share/wineprefixes/falcom2" wine ED_AO.exe
But when I point the fresh prefix at the wine 7 rc1 build folder I get the following error and the game doesn't start. LdrInitializeThunk "WINMM.dll" failed to initialize, aborting Until I can resolve this problem I won't be able to get any logs from the RC.