https://bugs.winehq.org/show_bug.cgi?id=48804
Bug ID: 48804 Summary: Multiple games crash on unimplemented function d3dx11_43.dll.D3DX11CreateShaderResourceViewFromFile (Assetto Corsa 1.14.x) Product: Wine Version: 5.4 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: focht@gmx.net Distribution: ---
Hello folks,
continuation of bug 48801
--- snip --- $ pwd /home/focht/.wine/drive_c/Games/Assetto Corsa
$ wine ./AssettoCorsa_Launcher.exe ... 00c7:err:d3dcompiler:compile_shader HLSL shader parsing failed. 00c7:err:ntdll:RtlLeaveCriticalSection section 0x21a5510 is not acquired 00c7:err:d3dcompiler:compile_shader HLSL shader parsing failed. 00c7:fixme:d3dx:D3DX11GetImageInfoFromFileW filename L"content/gui/controls/taskbar/scroll_up.png", pump 0000000000000000, img_info 000000000022ECD0, hresult 0000000000000000 stub! wine: Call from 0x7b00f665 to unimplemented function d3dx11_43.dll.D3DX11CreateShaderResourceViewFromFileW, aborting ... --- snip ---
Wine source:
https://source.winehq.org/git/wine.git/blob/9c190f8118faa2f4708e86340e3e0440...
--- snip --- 18 @ stub D3DX11CreateShaderResourceViewFromFileA 19 @ stub D3DX11CreateShaderResourceViewFromFileW --- snip ---
Microsoft docs:
https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3dx11createshader...
$ wine --version wine-5.4-306-g9c190f8118
Regards