http://bugs.winehq.org/show_bug.cgi?id=22302
--- Comment #22 from Wylda wylda@volny.cz 2010-04-18 14:36:07 --- (In reply to comment #21)
Hi!
Does this make A.D. run on Wine under Linux?
Hi Roberto, i gave it quick shoot under wine-1.1.43 and if you run the game the way, it uses native OpenAL not the wine's/linux than it runs fine, i.e. run:
WINEDLLOVERRIDES="openal32=n;" wine AD.exe
Of course, i've never seen your game under Windows, so i can't say if everything is displayed correctly, but from 5min gaming, following works: * intro * game play - shooting some spaceships, got few of them down :) * sound * mouse control
Or I need to create an installer that does not have OpenAL included in the installer and declare it a "Linux Wine compatible installer"?
I would be much happier, if you could help with the root case - why OpenAL32 dies under Wine, i.e. gave us some extra logging were the wine stops responding or sends some nonsenses etc. It would not be for me - i'm not developer, but i think it would help the involved developers.
Or maybe even better, provide some piece of code which makes initializations (because it freezes on start up) as a test case.