http://bugs.winehq.org/show_bug.cgi?id=27653
--- Comment #6 from Hedgehog nbspjr@gmail.com 2011-11-06 01:49:35 CST --- (In reply to comment #5)
What the iphlpapi log posted before showed is that iphlpapi is not the likely culprit, so getting more iphlpapi logs isn't all that useful. From the error description, I'd say it's more likely to be a problem with schannel. Please attach a +secur32 log.
Thanks for reply. I've enabled secur32 channel, but there was nothing new in output. Still the same iphlpapi trace logs at every login attempt. Just a note to let you know that the game displays news in the login window (fetched from server), server status and players count. Also I had no problems downloading and applying a patch by the eve itself. I mean, the game communicates with server just well, except logging in.
FreeBSD 8.2-RELEASE-p4 amd64 wine 1.3.23(not chrooted) environment: WINEDEBUG=+iphlpapi,+secur32,-d3d_surface,-d3d,-d3d_shader
is there anything else I can do to provide useful logs?