http://bugs.winehq.org/show_bug.cgi?id=25821
--- Comment #1 from jonathan-vola@hotmail.com 2011-01-19 12:50:14 CST --- http://www.speedyshare.com/files/26361066/ao-render-framerate-bug.ogv
Above is a video explaining the bug much better (recordmydesktop has a bug so I've only been able to open this file in vlc or totem, youtube doesn't even handle it correctly)
As you can see, the terminator window behind AO is running top at the right side (With -d 1.0 for a 1 second refresh rate) and AO is pushing it's own output to the upper left terminal.
This is causing two distinct areas of the screen. The game renders at maximum quality (What I would like more often) when moving it with wobbly windows, using the cube, or doing anything else in compiz
I presume the game is properly rendering, but Xorg is not being properly told to update the screen unless some other application requests it.