https://bugs.winehq.org/show_bug.cgi?id=43815
sgrunt smelenchuk@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #59362|0 |1 is obsolete| | Attachment #59362|0 |1 is obsolete| |
--- Comment #6 from sgrunt smelenchuk@gmail.com --- Created attachment 59428 --> https://bugs.winehq.org/attachment.cgi?id=59428 Patch against wine-staging 2.18 to re-resolve the crash
As described above, this patch makes the behaviour of d3d11_deferred_context_CSSetUnorderedAccessViews with respect to NULL initial contexts match the newly introduced behaviour in d3d11_deferred_context_OMSetRenderTargetsAndUnorderedAccessViews; I can confirm that this resolves the crash again.
--- Comment #7 from sgrunt smelenchuk@gmail.com --- Created attachment 59429 --> https://bugs.winehq.org/attachment.cgi?id=59429 Patch against wine-staging 2.18 to re-resolve the crash
As described above, this patch makes the behaviour of d3d11_deferred_context_CSSetUnorderedAccessViews with respect to NULL initial contexts match the newly introduced behaviour in d3d11_deferred_context_OMSetRenderTargetsAndUnorderedAccessViews; I can confirm that this resolves the crash again.