https://bugs.winehq.org/show_bug.cgi?id=54240
Bug ID: 54240 Summary: wineserver crash when calling an rpc stub Product: Wine Version: 8.0-rc2 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: rpc Assignee: wine-bugs@winehq.org Reporter: memory.thrasher@gmail.com Distribution: ---
"M.A.R.S." game would immediately crash when attempting to launch due to a missing (stubbed) function. I implemented the function in the linked merge request. Game submitted to app db, also linked below.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1888
https://appdb.winehq.org/objectManager.php?sClass=version&iId=41241&...
With the above patch, the game progresses to a splashscreen before crashing without any helpful errors, likely due to "easy anti-cheat" software. With tracing enabled, I was able to confirm the rpc endpoint generated by my patch was functioning correctly.