https://bugs.winehq.org/show_bug.cgi?id=43861
--- Comment #17 from Jeroen Van den Keybus jeroen.vandenkeybus@gmail.com --- Thanks for updating and the FPS tip. FPS is indeed around 30 before the problem starts. I ran around for a while but it wouldn't rain...
Talking to a character dropped it to 12. In the woods it is now 8. Setting everything to low has no impact.
My CPU is a Xeon E5-1650 that is loaded about 300% (100% per cpu, 6 cores (12 with HT) available). Two threads peg 2 cores at 100% (using htop).
And that's the interesting part. These threads are always runnable (R), but stay at or just below 100%. When I start talking to a character, the percentage goes beyond that (112%), which would mean that the thread is executed by two cores instead of one (is it ?). After that, I never see the load go below 100% again and the sluggish behaviour is observed.