https://bugs.winehq.org/show_bug.cgi?id=46152
--- Comment #4 from Alex Polevoy alexthebassist@yandex.ru --- (In reply to Louis Lenders from comment #1)
(In reply to Alex Polevoy from comment #0) I would start with getting rid of this error:
0009:err:wgl:init_opengl Failed to load libGL: libGL.so.1: cannot open shared object file: No such file or directory 0009:err:wgl:init_opengl OpenGL support is disabled.
I got rid of it, now there are fixme warnings regarding d3d11. The error that stops the plugin remains the same. OpenGL is out of scope when the problem lies somewhere in networking stack.