https://bugs.winehq.org/show_bug.cgi?id=43273
--- Comment #29 from Shmerl shtetldik@gmail.com --- (In reply to Józef Kucia from comment #20)
An apitrace which can be used to reproduce the freeze would be useful (if possible). In order to get a usable trace you may need to disable GLX_OML_sync_control in winex11.drv because apitrace doesn't support this extension.
I uploaded another trace: https://ufile.io/9z5yc
It's a problematic area (Devil's Pit) which hangs the game even when the Velen intro works. It doesn't hang during when traced, but hangs quite reliably without it when you just turn camera around. Also, due to very intensive load, it's hard to record the trace - everything moves very slowly.
I compressed it with pixz, so you can decompress it faster as well (pixz -d). It's compatible with regular xz if anything.