https://bugs.winehq.org/show_bug.cgi?id=37983
--- Comment #11 from Sebastian Lackner sebastian@fds-team.de --- Hello guys. Could someone explain me please (via email) why the Outlaws issue has anything to do with the original bug report? This is a bug tracker and not a forum, it is meant to provide Wine developers with the necessary information to fix _one_ specific issue. This only works when wild speculations are avoided.
This issue was opened for Jedi Knight: Dark Forces II and was already half-analyzed and tracked down to a wine loader issue (see comment #3). I have confirmed myself that the patch from comment #1 is fully sufficient to fix/workaround _this_ bug, with that applied Jedi Knight: Dark Forces II works perfectly fine.
The backtraces / logs from Outlaws have nothing in common (and show a crash related to dialog procs), so unless you already debugged the application, there is no way to conclude that is has anything to do with this bug. It could be basically anything. Asking the ogg-winmm people will also not help, because this is not a bug in their wrapper, its in the wine loader. Please try to avoid all the confusion, it will make it much harder for someone else to investigate this issue.
If you need help with testing the patch, please discuss that in the forums. Otherwise, if you are sure that the patch doesn't help, please open a new bug report instead of mixing up different issues in this one. Thanks.