http://bugs.winehq.org/show_bug.cgi?id=11584
--- Comment #28 from Stefan Dösinger stefandoesinger@gmx.at 2008-04-09 17:47:32 --- We should make sure that reading back the texture from the backbuffer or pbuffer doesn't call ActivateContext again at all. However, that's a dirty business because it will have to call LoadLocation, and LoadLocation calls ActivateContext on its own in some situations, and in some it doesn't, etc. The whole ruleset when LoadLocation calls ActivateContext and vice versa needs a review :-/