http://bugs.winehq.org/show_bug.cgi?id=10605
Summary: Gun sounds coming from a distant source in S.T.A.L.K.E.R. Product: Wine Version: CVS/GIT Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: ambro@b4ever.net
The gunshot sounds and other weapon sounds (reloads, switching guns, binoculars) seem to come from a distant source, but the volumes should be the same for both left and right channels. I mean the L and R volumes change as I look around - looking in a certain direction both channels are the same, and the volume shifts as I look more left or right. However the footsteps sound right. This happens with both ALSA and OSS. Default rate is 44100, default bits 16. Audio chip is Intel HD audio.
I've attached a log with +dsound - I started the game, loaded a savegame, then shot a few rounds in each direction, first towards the source, than left, right, and away from. Then I minimized it and hit ctrl+c.