https://bugs.winehq.org/show_bug.cgi?id=48732
--- Comment #14 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 66647 --> https://bugs.winehq.org/attachment.cgi?id=66647 +seh,+timestamp,+quartz,+strmbase,+win,+message,+msg,+hook (uncompressed 22 MB)
(In reply to Zebediah Figura from comment #13)
Béla, are you using any native components or overrides?
I installed native d3dx9 and d3dcompiler_43.dll via winetricks. Apart from that, it is a clean wineprefix I created specifically for this game to test. The crash happens with built-in d3dx9* though. I didn't try native quartz et al. yet.
What window manager are you using?
I'm on Arch Linux and using XFCE 4.14 as the window manager (compositor is disabled). I compiled Wine from source without any particular CFLAGS added, but --without-mingw switch was specified.
I hope the attached log is helpful and I really don't want to distract you from more important tasks. I much appreciate both of you for taking so much time and effort to investigate this silly bug so far. If you have the slightest doubt that it is a bug in Wine itself, feel free to close it as invalid. The game is playable in windowed mode anyway.