http://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #46 from Andrew Charles Hurst a.hurst@shef.ac.uk 2008-06-19 13:40:46 --- Commenting out DeviceLoadTest() call, the ddraw test fails like this:
$ make test ../../../tools/runtest -q -P wine -M ddraw.dll -T ../../.. -p ddraw_test.exe.so dsurface.c && touch dsurface.ok fixme:win:EnumDisplayDevicesW ((null),0,0x32ef38,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:ddraw:IDirectDrawSurfaceImpl_AddAttachedSurface (0x6e34f0) The Surface 0x11ea48 is already attached somewhere else: next_attached = 0x6e34f0, first_attached = 0x11ea48, can't handle by now fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface dsurface.c:1523: Test failed: IDirectDraw7::CreateSurface returned 8876086c fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface make: *** [dsurface.ok] Error 1