http://bugs.winehq.org/show_bug.cgi?id=10459
Summary: Crash in G-Nome which uses Smacker Video Codec (smackw32 + render.r32) Product: Wine Version: 0.9.39. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: legolas558@email.it
G-Nome is a game developed by 7thlevel. It is a quite old game (1998).
The game uses the Smacker Video Codec, which seems to be the faulty one.
The crash happens in the render.r32 (exact filename) DLL; there is to say that a similar crash happens on Windows XP when exiting the game.
The initial video is played correctly, although when ending the "Loading mission" stage the game cannot be played.
If Wine will be fixed for this Smacker Video Codec bug, many other games will get the enhancement.
I am available for further testing, debugging or assembly inspection.