http://bugs.winehq.org/show_bug.cgi?id=29168
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx@gmail.com
--- Comment #28 from Bruno Jesus 00cpxxx@gmail.com 2011-12-16 04:50:19 CST --- (In reply to comment #25)
I narrowed it down to a networking issue with winsock, but I have no idea what since there are absolutely no FIXMEs/warnings related to networking.
Using wireshark I can tell that the game connects to the server for 30-60 seconds then disconnects and leaves that loading screen on.
....
So it *is* in wine's networking code, I just have no idea how to pinpoint it.
Please, attach a +winsock debug log until the game disconnects. You can gzip it if it's too big. What do you think it's causing the disconnection?