https://bugs.winehq.org/show_bug.cgi?id=43890
--- Comment #8 from notfood notfood.dev@gmail.com --- According to https://gist.github.com/berenm/3e67cd273c2a530849e52218a1f2e70c
This issue appears to be a problem with the implementation of SetThreadAffinityMask, for some reason it's failing and game hangs while waiting for threads to be created.
That's why these commands allow it to run a bit further but fail afterwards
schedtool -a 0 -e wine bin/EoCApp.exe taskset -c 0 wine bin/EoCApp.exe