http://bugs.winehq.org/show_bug.cgi?id=35633
Bug ID: 35633 Summary: Risk of Rain has low fps Product: Wine Version: unspecified Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: rmlipman@gmail.com
Game gets around 30 fps on menu. Drops to under 10 fps in game. Since the game is hardcoded to 60 fps, this makes the game effectively unplayable
Some information from test reports:
Low fps - by default it is unplayable due to several context switches to wineserver per GetLocaleInfoW call.
Running pinned to a single core (taskset -c 0 wine Steam.exe) gets it to playable but a bit slow.
http://pastebin.com/uwxftAmk is a possibly thread-unsafe hack to cache some bits that gets it to full fps.
I haven't had the time to get any more meaningful tracebacks yet, and I'm not sure which debug channels would be most helpful.