http://bugs.winehq.org/show_bug.cgi?id=22711
--- Comment #1 from Ole Rasmussen olerass@gmail.com 2010-05-15 16:41:41 --- (In reply to comment #0)
Created an attachment (id=27999)
--> (http://bugs.winehq.org/attachment.cgi?id=27999) [details]
Screen showing the X11 cursor in-game
When playing Dungeon Keeper 2, I have the X11 cursor sitting at the same position all the time (can't be moved or anything) in the game. It's as if the game doesn't properly hide the X11 cursor. The type of cursor shown in-game is dependent on what cursor was used when the game was launched and at what position it was at. In my case it's the caret because I was in console.
Attached a picture of the problem.
EDIT: the problem occurs with MouseWarpOverride set to "disable" since this is required to be able to control the cursor in-game. I do not know if it occurs without it.