http://bugs.winehq.org/show_bug.cgi?id=23919
--- Comment #5 from Xavier Vachon xvachon@gmail.com 2010-10-27 23:59:55 CDT --- Red Alert 3 complains about some of the functions depicted here.
fixme:d3dx:D3DXCreateEffectEx (0x14117d78, 0x2127290, 65348, (nil), (nil), 0x24eb6c8, 0, (nil), 0x33edd4, 0x33edbc): semi-stub fixme:d3dx:ID3DXEffectImpl_GetDesc (0x146abd30)->(0x33eda8): stub fixme:d3dx:ID3DXEffectImpl_GetTechnique (0x146abd30)->(0): stub fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x146abd30)->((nil), MatrixOrder): stub fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x146abd30)->((nil), DefaultParameterScopeBlock): stub fixme:d3dx:ID3DXEffectImpl_GetParameter (0x146abd30)->((nil), 0): stub
I think that the main culprit is fixme:d3dx:ID3DXEffectImpl_GetParameter (0x146abd30)->((nil), 0): stub , I tagged the game to another bug report for that : http://bugs.winehq.org/show_bug.cgi?id=23170 . Tagging it here too because of the overlapping stubbed functions.