https://bugs.winehq.org/show_bug.cgi?id=43564
--- Comment #6 from plata@mailbox.org --- It's a LOT better with 2.16 staging. However, as described in https://appdb.winehq.org/objectManager.php?sClass=version&iId=35653&..., the textures are still black depending on how you look at them. I think it is related to the light sources. Try the following in the first room (where you start) of the Demo: - Look out of the window. All textures which do not emit light (e.g. the computer screens) are black. - Slowly look away from the window. As soon as you cannot see any part of the window, the black textures suddenly are not black anymore.