http://bugs.winehq.org/show_bug.cgi?id=17818
eric.ruichon@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #21726|0 |1 is obsolete| |
--- Comment #47 from eric.ruichon@yahoo.fr 2009-06-20 04:32:45 --- Created an attachment (id=21904) --> (http://bugs.winehq.org/attachment.cgi?id=21904) rpc + d3d_shader trace - only 100000 first lines
Still present in wine-1.1.24 winecfg used to emulate a virtual desktop 800x600 (easier to kill the usuable app)
Attached is a trace with rpc + all 3d channels
6be exceptions are triggered at various places, and are rpc related.
The following problem is triggered in 3d code : 003c:trace:d3d_shader:set_glsl_shader_program Linking GLSL shader program 28 003c:fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #28: 003c:fixme:d3d_shader:print_glsl_info_log Vertex info 003c:fixme:d3d_shader:print_glsl_info_log ----------- 003c:fixme:d3d_shader:print_glsl_info_log 0(37) : error C1068: array index out of bounds 003c:fixme:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @ glsl_shader.c / 4080 003c:fixme:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB(programId) @ glsl_shader.c / 4094 003c:trace:d3d_shader:shader_glsl_select Using GLSL program 28 003c:fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4221
several c0000005 exceptions and one 406d1388 exception are also present