https://bugs.winehq.org/show_bug.cgi?id=52676
--- Comment #11 from Fabian Maurer dark.shadow4@web.de --- (In reply to Rafał Mużyło from comment #8)
Given that as clear 'not implemented' messages as the one that comes here without native d3dcompiler_47 are often the very reason for crashes (especially within the d3dx9/d3dcompiler set), 'strongly implied' would be putting it lightly, especially if you already suggested that in the original bug.
No, when I'm saying "clean WINEPREFIX" I mean no override, no settings no nothing. A completely fresh WINEPREFIX and running the program in it.
I'm very well aware that it will soon crash due to missing shader compiler, but at least you get a few messageboxes and a window showing the logo.
That's actually set back to the default value (literally csmt enabled). The prompt is simply cause the key exists.
Well, it doesn't happen for me, so that's a bit worrying to me. Why did you set this?