https://bugs.winehq.org/show_bug.cgi?id=57233
--- Comment #5 from RĂ©mi Bernon rbernon@codeweavers.com --- Would you mind making logs with vulkan too?
WINEDEBUG=-all,+timestamp,+pid,+tid,+loaddll,+x11drv,+win,+vulkan
Fwiw I'm not reproducing the problem locally, but I think it could be an invalid assumption I made that mismatched client rect would cause the render thread to re-create its surface and sync its size: we only return VK_SUBOPTIMAL which may not trigger such recreation.
I'm considering whether to revert the change entirely, it's not a big deal but it was there to decouple a bit more the logic between the windowing thread and the rendering thread (which would be in charge of resizing the client rect).