http://bugs.winehq.org/show_bug.cgi?id=9888
--- Comment #6 from DARKGuy dark.guy.2008@gmail.com 2007-10-05 02:17:06 --- (In reply to comment #5)
Probably some CAPs issue. Your hardware & drivers should support PS1.1
Actually, no, GF4 does not support ARB_fragment_program or ARB_fragment_shader. You currently need at least one of those for pixel shader support. While PS1.1 could in theory be implemented using register combiners as well, wine doesn't currently do that, and probably won't in the short term.
In that, you're correct, since I can't use CF's water/blur plugins which need it, but if it works on Windows it should work on WINE too... there must be something that Windows/D3D does that allows my card to run it (very happily at 1024x768 if I can add) and I don't think WINE should be no exception.
Again, and sorry for repeating myself... is there anything I can do to help fix this?