http://bugs.winehq.org/show_bug.cgi?id=13101
--- Comment #65 from Norbert Mihály norbert79@freemail.hu 2008-07-04 03:55:09 --- Sure, I understand this, but this does not solve the antalising problem, nor the multisampling problem. If you are so convinced, that this can be ONLY a driver problem, please answer me the following simple question: Why does this bug appear only with Wine, and does not appear on any Linux binary based OpenGL game? (Undependant of the driver version, forced or not forced, doesn't matter.)