http://bugs.winehq.org/show_bug.cgi?id=26411
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|arethusa26@gmail.com |marcus@jet.franken.de
--- Comment #6 from Austin English austinenglish@gmail.com 2011-03-16 19:15:57 CDT --- austin@aw21 ~/wine-git $ git bisect bad 09e29486aebe758263365fc328aab8c6470b6bd2 is the first bad commit commit 09e29486aebe758263365fc328aab8c6470b6bd2 Author: Marcus Meissner meissner@suse.de Date: Wed Jan 26 17:01:09 2011 +0100
ws2_32: Implemented SO_CONNECT_TIME stub.
:040000 040000 f98b0c9e5fe622a07c3b09c91a4cb9619469c2c0 b20d2c4120a5de4fb85216b992025cfb58c423e5 M dlls
I don't get that hardware error I got yesterday anymore, which is a bit weird...When the game hangs though, the last thing in terminal is fixme:winsock:WS_getsockopt WS_SO_CONNECT_TIME - faking results
and reverting that commit fixes it for me.