http://bugs.winehq.org/show_bug.cgi?id=32081
--- Comment #8 from joaopa jeremielapuree@yahoo.fr 2012-11-08 09:40:48 CST --- There are 2 spaces in the line pout->x = pviewport->X + [here] ( 1.0f + pout->x ) * pviewport->Width / 2.0f;
Can you use if (pworld) D3DXMatrixMultiply(&m, &m, pworld);
instead of if (pworld) D3DXMatrixMultiply(&m, &m, pworld);
Thanks for your great job.