http://bugs.winehq.org/show_bug.cgi?id=14038
--- Comment #38 from Tobias Jakobi liquid.acid@gmx.net 2008-07-22 15:40:39 --- Hi there!
To summarize the state of the problem with latest wine git master:
(1) ORM=backbuffer, PPE=medium: performance is OK, screen is cropped (http://bugs.winehq.org/attachment.cgi?id=14361) no messages emitted to console
(2) ORM=backbuffer, PPE=high: performance is BAD, screen is rendered OK no messages emitted to console
(3) ORM=fbo, PPE=medium: performance is BAD, screen is rendered OK fixme message is emitted to console "fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glReadBuffer @ surface.c / 917"
(4) ORM=fbo, PPE=high: Same as (3)
So the only way to get any decent gameplay is using backbuffer ORM and living wit the cropped screen.
@Frank: Can you verify this with latest git?
Greets, Tobias