https://bugs.winehq.org/show_bug.cgi?id=43918
bocadillodeatun fernando@gluegarage.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fernando@gluegarage.com
--- Comment #8 from bocadillodeatun fernando@gluegarage.com --- Are you sure this is fixed?
I'm using 3.14-staging and the problem still happens.
In particular, depending on the set of options used to configure wine before running the game, the behavior changes in the following ways:
XORG: 1.20.1 WINE: 3.14-staging DXVK: 0.70
CONFIGURATION SETTINGS | RESULT ---------------------------------------------|------------------------------ # Virtual Mouse warp Capture In-game | Mouse Mouse desktop override mouse graphics | in menus in game ============================================================================ 01 yes enable no windowed | ok crazy 02 yes enable no fullscreen | ok box limited 03 yes enable yes windowed | ok crazy 04 yes enable yes fullscreen | ok crazy | 05 yes force no windowed | fixed box limited + jitter 06 yes force no fullscreen | fixed ok 07 yes force yes windowed | fixed box limited + jitter 08 yes force yes fullscreen | fixed crazy | 09 no enable no windowed | ok crazy 10 no enable no fullscreen | ok crazy 11 no enable yes windowed | ok crazy 12 no enable yes fullscreen | ok crazy | 13 no force no windowed | fixed box limited + jitter 14 no force no fullscreen | fixed box limited + jitter 15 no force yes windowed | fixed box limited + jitter 16 no force yes fullscreen | fixed box limited + jitter
Now... a few notes:
* The "capture mouse" setting is what you can find under in the "wine configuration" tool under the "Graphics" tab: "Automatically capture the mouse in full-screen windows"
* When I say the mouse is "fixed" it means you can try to move it, and it does, but it will then immediately return to the center of the screen (thus rendering menus unusable using the mouse)
* "Box limited" is the same behavior reported in this other ticket: https://bugs.winehq.org/show_bug.cgi?id=43624 ie. you can move the mouse but up until certain point (ex: you can only rotate +/- 45 degrees approx.)
* "Crazy" probably means the same behavior originally reported on this ticket: if you move the mouse really slowly it works, but as soon as you make a quick turn, the amount of movement seems to "accumulate" and the mouse starts doing crazy jumps.
* "Box limited + jitter" is a combination of the previous two cases: as long as you remain "inside of the box" everything works, but when you "touch an edge", the "crazy mode" turns on.
Right now I can play the game using setting (06), I just need to use the keyboard to navigate the menu.