https://bugs.winehq.org/show_bug.cgi?id=36243
--- Comment #1 from Austin English austinenglish@gmail.com --- Also: ==27392== 96 bytes in 4 blocks are definitely lost in loss record 1,808 of 2,721 ==27392== at 0x7BC4C735: notify_alloc (heap.c:255) ==27392== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716) ==27392== by 0x49C9DDD: d3dx9_file_data_create (xfile.c:306) ==27392== by 0x49CA000: d3dx9_file_data_create (xfile.c:348) ==27392== by 0x49CAD69: d3dx9_file_CreateEnumObject (xfile.c:602) ==27392== by 0x49A4221: D3DXLoadMeshFromXInMemory (mesh.c:4211) ==27392== by 0x4C5F852: test_LoadMeshFromX_ (mesh.c:2005) ==27392== by 0x4C60CDC: D3DXLoadMeshTest (mesh.c:2418) ==27392== by 0x4C80EE6: func_mesh (mesh.c:10300) ==27392== by 0x4CA82A0: run_test (test.h:584) ==27392== by 0x4CA868F: main (test.h:654) ==27392==