https://bugs.winehq.org/show_bug.cgi?id=8051
Stefan Dösinger stefan@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefan@codeweavers.com
--- Comment #153 from Stefan Dösinger stefan@codeweavers.com --- I don't think you'll have much luck with tweaking capabilities, as the game can reasonably expect that the software vertex processing functionality it uses is always available. To make this work Wine will either need Software Vertex Shader support and have this support integrated into ProcessVertices, or it will need an implementation of ProcessVertices that uses the hardware and reads the results back via transform feedback. Either approach requires a lot of work.