http://bugs.winehq.org/show_bug.cgi?id=6971
Vincent weber.vincent@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |weber.vincent@gmail.com
--- Comment #298 from Vincent weber.vincent@gmail.com 2009-12-09 19:13:14 --- I once had this very strange bug with Doom3 on Windows XP (not Wine). From that very bug I came to understand how Windows XP handles the mouse in FPS games:
It keeps track of the position of the mouse cursor but simplay doesn't display it and reads out the movement of the mouse too.
So when I played doom, the mouse cursor was displayed. When I moved my mouse to the right, the camera turned right. When I turn it left, the camera turned left, etc, etc.. When the mouse hit the side of the screen, the camera kept going in the direction I moved the mouse.
So... Mouse movement used by DirectInput and also by whatever handles the cursor, but the cursor just isn't displayed and can't focus...
I am not an experienced programmer but this should be extremely easy to implement correctly, in a non ugly manner...