https://bugs.winehq.org/show_bug.cgi?id=39388
--- Comment #8 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to fjfrackiewicz from comment #5)
I see some HLSL shader parsing errors and I am sure that installing the native version of d3dcompiler_43 would work around those errors.
The original backtrace shows native d3dcompiler_43 is in use so you're probably seeing a different issue.
Does the game work on current Wine with native d3dcompiler_43?