https://bugs.winehq.org/show_bug.cgi?id=38778
Sergey Isakov isakov-sl@bk.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |isakov-sl@bk.ru
--- Comment #3 from Sergey Isakov isakov-sl@bk.ru --- I reproduced the bug and confirm the workaround. $ git describe head wine-1.8-rc2-64-g71bbd8d
Log ~~~ fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:ddraw:d3d_device_create Only one Direct3D device per DirectDraw object supported. fixme:ddraw:d3d_device_create Only one Direct3D device per DirectDraw object supported. fixme:ddraw:d3d_device_create Only one Direct3D device per DirectDraw object supported. fixme:ddraw:d3d_device_create Only one Direct3D device per DirectDraw object supported. ~~~
After disabling two lines from the commit ~~~ fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1. ~~~ and now the game started.