http://bugs.winehq.org/show_bug.cgi?id=24478
--- Comment #62 from Mirko kug3lblitz@gmail.com 2011-09-14 08:50:23 CDT --- (In reply to comment #61)
That should work... I'm really confused as to what could be your problem, have you tried running "which wine" to confirm that you are running the wine in "/usr/local/bin/"? As of Wine 1.3.21 you should get the music at the menu without any patches, so I'm a little puzzled by your comment #58 (unless you're using a really old version of Wine). What version of Wine are you compiling and patching?
I'm running wine directly out of the directory i compiled it in. I made the latest git when I first reported my problem, the version reports as wine-1.3.27-61-g3559ec3 I run 'WINEPREFIX=~/.wine-fallout3 ~/Misc/workdir/wine-fallout/wine Fallout3.exe'
If you're using native quartz then none of my patches will be doing anything, they all apply to the built-in quartz.
Hmm, but with native quartz I get the exact behaviour you described with your patches (I get background music in game, but radio stutters). Without any patches (i.e. also without the PulseAudio patch) I only have enviromental sounds and no background music (and only announcer on the radio).
I will look for an easy way to disable PulseAudio temporarily and then comment again. But I don't want to do anything to drastic to my system just to find out if that's the issue, sorry.