https://bugs.winehq.org/show_bug.cgi?id=39180
--- Comment #19 from Henri Verbeet hverbeet@gmail.com --- (In reply to Shmerl from comment #18)
trace:d3d:wined3d_init Initializing adapters. trace:d3d:wined3d_adapter_init adapter 0x87060, ordinal 0. warn:d3d:wined3d_init Failed to initialize adapter.
If that's complete, that means it fails right when trying to retrieve the wgl_driver structure in wined3d_adapter_init(). Otherwise there would be a "Allocated LUID ..." message from wined3d_adapter_init().