http://bugs.winehq.org/show_bug.cgi?id=18255
Summary: Tom Clancy's Ghost Squad: terrain textures not displayed on Core2 Duo PC Product: Wine Version: unspecified Platform: PC-x86-64 URL: http://appdb.winehq.org/objectManager.php?sClass=version &iId=3666 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: wine-bugzilla@lovingboth.com
Game installs and runs ok, however terrain displays are solid black (Ubuntu 8.10 x64 with Wine 1.1.19) or solid light blue grey (Ubuntu 8.10 x64 with Wine 1.1.19 or 1.1.20). So for example, trees have the right shape and happily wave in the wind, but are black / grey.
I can see the terrain in Igor.exe (the game's mission editor) and the sky / characters / overlays like the grass in the first (caves) mission are fine.
This happens regardless of screen resolution, buffer depth, texture quality, texture compression or mipmap settings. It is also unaffected by running on one CPU core or two, or OpenGL's 'sync to VBlanck' setting.
Textures display ok on Athlon64 PC with 2G RAM, Ubuntu 9.04 x64, Nvidia 6150.
Problem on Core2 Duo PC with 8G RAM, Ubuntu 9.04 x64, Nvidia 8500GT which runs several other games (e.g. Thief 2, The Thing) fine.