http://bugs.winehq.org/show_bug.cgi?id=26447
--- Comment #4 from GyB gyebro69@gmail.com 2011-03-16 13:21:10 CDT --- Created an attachment (id=33671) --> (http://bugs.winehq.org/attachment.cgi?id=33671) rzipped +d3d_surface log (165 MB uncompressed)
I checked the game again and I'm sure that ac9c592ca9c0bac6479f9a8beef4030815b738c6 is the commit that first introduced the problem for me. There is no such problem with the commit right before that.
I'd like to add, ac9c592ca9c0bac6479f9a8beef4030815b738c6 was the commit that introduced the following lines in the console:
err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 1093 err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ surface.c / 992 err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGetCompressedTexImageARB @ surface.c / 823
They're repeated several times in a row. No such messages when running the game with the commit right before that.
While creating the d3d_surface log the first race rendered good (as always). I left it immediately and started the next race which showed the problem. I let it run for 10 seconds then I exited the game.